![]() ![]() ![]() There's a new tier of raids on the horizon though, and I'm determined to beat them all this time round. Nothing is less fun than when the game you love starts feeling like a job. I tried to continue with the third raid but sadly I was a defeated woman, a husk of my former self. Learning new strategies, perfecting my rotation, and becoming better at my class was a lot of fun! But after struggling to pull together a competent party for this tier's second Savage raid, I'd had enough. You search for a party to progress one mechanic and spend the next three hours constantly wiping to the mechanic before it. Wowee, it sure was fun until it wasn't! I never got around to joining a static, so all of my parties were the equivalent of being shoved in a Las Vegas jail cell for a night. Mollie Taylor, News Writer: I'm not a hardcore raider by any stretch of the imagination, but when Endwalker released I was determined to finally give savage raiding a whirl. ![]() Final Fantasy 14's savage raidsįinished? Trying to successfully clear a whole four savage raids while keeping my mental wellbeing in check? No, I did not finish. The kicker is I hear its predecessor, Pathfinder: Kingmaker, is even harder. I undid eight hours of progress to speedrun the first act without resting (and redo a 45-minute setpiece battle) to fix one of the bad quest outcomes I got before I knew about the time limit, only to get back to where I was before and discover the second quest I carked. The peak for me was a pair of time-sensitive quests in the game's first act that have potential ramifications all the way to the endgame. This game is harder than Baldur's Gate, and that took me 10 years to finally beat. We've got all our AD&D favorites here: ability drain, level drain, timed quests, unclear quest consequences, crazy specific enemy resistances, and persistent crowd-control effects. Ted Litchfield, Associate Editor: We're still riding a new CRPG renaissance, and it rules, but nothing quite replicated that feeling of impenetrable, old-school, tabletopy trial-and-error difficulty until I tried Owlcat's second Pathfinder game. Finished? Almost-160 hours down, around 15 or so to go ![]()
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